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Posted By David On 06-10-2015 | Views: 26,245 Replies: 21
you are quite right Linear Dodge is a simple l1 + l2 operation so plus, can't believe that slipped my mind i'm getting old DO'H, and there are of course ways to unpremult an alpha in PS as well it's...
Posted By David On 06-10-2015 | Views: 26,245 Replies: 21
the mila material is better, faster to render, better SSS. Not only that it's the future of mental ray, the new render pass system only works with the mila material. Layering materials as opposed to...
Posted By David On 06-10-2015 | Views: 26,245 Replies: 21
If you really want to push it you're going to have to break it down into passes and comp it back together.

You can now get nuke studio free for non commercial use it's the best compositing app in...
Posted By David On 05-10-2015 | Views: 26,245 Replies: 21
I took some time and recorded a short video with some thoughts on your scene including a breakdown of how i applied the colour management workflow.

Sorry if I lecture a bit i go into tutorial mode...
Posted By David On 05-10-2015 | Views: 26,245 Replies: 21
I have your scene file i'll take a look at it when i finish work.

David :)
Posted By David On 05-10-2015 | Views: 26,245 Replies: 21
can you send me the file david@simply3dworld.com or put it somewhere i can download it i'll try and tell you what's going on.

If possible send me the one with the old color management workflow
Posted By David On 05-10-2015 | Views: 26,245 Replies: 21
Did you remove the connection to the lense shader for the render?
Posted By David On 29-08-2015 | Views: 26,245 Replies: 21
Thanks guys the fact that it turns itself off automatically when you open an older scene caused me a bit of head scratching at first.

It makes sense that it does, but still...

Glad someone...
Posted By David On 27-08-2015 | Views: 26,245 Replies: 21
http://www.youtube.com/watch?v=uUmq8q23wJ8

Simple runthrough of the new color management system in Maya 2016 and some of the pitfalls. As well as a look at the old vs new workflows.
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