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Search: Posts Made By: Mickeal_alex
Posted By Mickeal_alex On 04-01-2011 | Views: 356,757 Replies: 229
Hy guys, this is the topology that i use on most of my characters, here i have a next gen character that i finished on the left and on the right is the high rez version of that character.
Posted By Mickeal_alex On 01-10-2007 | Views: 356,757 Replies: 229
I know i think i have improved a lot in the threat that i put on in the wip section. It's called Modelling a realistic head. CHeck it out and see if it's correct.
Posted By Mickeal_alex On 13-08-2007 | Views: 356,757 Replies: 229
Cool head. Here is mine but i don't know if i set up the polys correctly
Posted By Mickeal_alex On 23-02-2007 | Views: 356,757 Replies: 229
Nice model, here is mine, it isn't finished and i have a question.What was the base object that you used to model the ear?
Posted By Mickeal_alex On 21-01-2007 | Views: 356,757 Replies: 229
Wow! Man your really good! How long have you been using maya?
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