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Search: Posts Made By: codemonkey
Posted By codemonkey On 19-04-2005 | Views: 2,836 Replies: 4
Yeah, I was afraid of that. Using split poly is the maya way I guess. It's not to bad but adding detail or edge definitions fast is a pain though.

I like box modeling but I'll look into...
Posted By codemonkey On 19-04-2005 | Views: 2,836 Replies: 4
What is the best/easiest/fastest way to do an evenly/uniform edge loop split on a complex model using the maya's standard poly tools?
I know about mj poly tools and open maya tools which has edge...
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