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Posted By n8vfx On 25-03-2007 | Views: 1,572 Replies: 5
Forum: Programming
With the help of a friend I created a Particle emitter that emits rigid bodies instead. He used a creation expression to do it. The only draw back is that you can not rewind the geometry and play it...
Posted By n8vfx On 23-03-2007 | Views: 1,572 Replies: 5
Forum: Programming
Sure. What I am trying to do is have a piece of geometry instance itself over time. That is where the "rate of fire" vaiable comes in. I would like to make something like a partcle generator but...
Posted By n8vfx On 22-03-2007 | Views: 1,572 Replies: 5
Forum: Programming
Sorry to bother you guys with this but can you tell me what I am doing wrong? I am trying to get what ever geometry I have selected to instance its self every of many frames. Here is the scrpit,
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