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Posted By Legolas_hv On 06-10-2007 | Views: 3,094 Replies: 34
Ok got new things
Buildings biggers xD
Posted By Legolas_hv On 04-10-2007 | Views: 3,094 Replies: 34
thx sandman, I thought that including that reference object would seem like something I just made fit there... I guess a single object would not do it, I need the whole scene for reference.. so I...
Posted By Legolas_hv On 27-09-2007 | Views: 3,094 Replies: 34
thx for the feedback :D
yeah it would be cool to make this look mastodonticly big.
xD but I'm quite bad while planing scenes, because I've always preferred characters.

I don't know anything...
Posted By Legolas_hv On 27-09-2007 | Views: 5,466 Replies: 53
:confused: I didn't read this. Sorry man. Good to hear you are going to go on and not gonna quit ;). Go, go, go
Posted By Legolas_hv On 26-09-2007 | Views: 3,094 Replies: 34
more texturing work and used a ramp texture in the sky :D
Posted By Legolas_hv On 26-09-2007 | Views: 5,175 Replies: 63
this was not a jab below the belt, I hope you have better luck than me.
Then I was far less experienced than now. And any of this kind is a lot of work I think. but anyway my work was not a single...
Posted By Legolas_hv On 26-09-2007 | Views: 3,094 Replies: 34
Yeah or maybe the ruins are too small xD, thanks for making me realise that :P really
But I guess i'll let that for before I've textured more stuff. Because all that gray makes me sick aghhh...
Posted By Legolas_hv On 26-09-2007 | Views: 5,175 Replies: 63
Once I worked in a similar project but was something like.. a post-apocalyptic frankfurt xDD. It was cool but didn't developed as well as I spected in the end.
Posted By Legolas_hv On 26-09-2007 | Views: 3,094 Replies: 34
I have textured the obelisc now. It looks quite better now :nod:
and here you see transparency is working :P
Posted By Legolas_hv On 26-09-2007 | Views: 3,094 Replies: 34
yeah I achieved that, thx for the help.
Now see what I'm getting.
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