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Posted By Gen On 22-10-2022 | Views: 2,943 Replies: 6
I'd suggest Arnold. The Maya software renderer is ancient and hasn't been developed in ages. It's just there for backwards compatibility at this point. Anyway, there's stuff on the YouTubes. A simple...
Posted By Gen On 18-10-2022 | Views: 2,943 Replies: 6
What are your results so far? If you're able to share. Honestly, it does just look like a simple black shader with really low specular roughness. The look really comes from the environment, which...
Posted By Gen On 17-08-2022 | Views: 4,599 Replies: 4
Check your image link because I don't see anything.
Posted By Gen On 17-08-2022 | Views: 4,013 Replies: 3
Ha! I don't even know why I have these sitting around. But you're in luck.
Posted By Gen On 22-08-2020 | Views: 9,076 Replies: 1
Just from the first pic it seems like a camera clipping issue so check the near and far clip planes in the camera attributes.
Posted By Gen On 29-07-2020 | Views: 8,167 Replies: 2
Hey Murambi! :D It's been a while. Hope things are good. But yeah, about that renderer, I bailed to Redshift. I was forced lol but thank goodness because it's fast and straightforward, especially if...
Posted By Gen On 27-06-2020 | Views: 27,466 Replies: 8
Neat! I'll be watching.
Posted By Gen On 07-02-2020 | Views: 8,450 Replies: 1
Forum: Programming
I'm guessing frame is supposed to be the current frame. If that's the case then querying the currentTime command is what you want to do. Basically, anything within the `` will be evaluated so you can...
Posted By Gen On 12-01-2019 | Views: 12,986 Replies: 2
Forum: Maya Modeling
The Modeling Toolkit has the "Transform Constraint" option. You can select to constrain along the surface or edge and just scale the edges to your liking.
Posted By Gen On 14-06-2018 | Views: 4,858 Replies: 1
Models are just geometry. What engine can render them would depend on what kind of shaders are applied. Just swap out the Vray lights and materials and for arnold ones.
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