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# 2 18-11-2005 , 07:12 AM
Registered User
Join Date: Oct 2004
Location: Germany, Cologne
Posts: 17
You get FCheck starting from maya?

I dont really believe that.

The right way to import 3ds (not .max) files into maya is

In Maya:

Menu File -> Import -> Select *.3ds from dropdown box.

If you don't see 3ds as a file filter you have to load the 3dsimport plugin (its included in maya) by

Menu Window -> Settings/Preferences -> Plug-in-Manager

There you should select load and autoload on 3ds-Import.

REMEMBER: The 3ds-Importer is part of the "Bonus Tools"-Package available through www.alias.com


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Stephan Baltzer <baltzer@idevel.de>
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