You get FCheck starting from maya?
I dont really believe that.
The right way to import 3ds (not .max) files into maya is
Menu File -> Import -> Select *.3ds from dropdown box.
If you don't see 3ds as a file filter you have to load the 3dsimport plugin (its included in maya) by
Menu Window -> Settings/Preferences -> Plug-in-Manager
There you should select load and autoload on 3ds-Import.
REMEMBER: The 3ds-Importer is part of the "Bonus Tools"-Package available through www.alias.com
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