Thread: Pole 0_0
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# 9 16-06-2006 , 08:51 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Just adjust the uv.

Do a cylindrical projection and apply the map and using the projection tool adjust it in the Y axis to scale the texture down, then the stretching will hopefully be reduced.

I would suggest a Darker wood too, this one looks like it was from a furniture store or something its a little too clean, darken and dirty it up alot more...

Cheers
Jay