View Single Post
# 4 19-10-2009 , 02:53 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
..............

by deleting history you aren't deleting your vertex... you're just ignoring all the past operations that have happened on your mesh

when you edit your mesh a lot with lots of split polygons and extrudes and such, the history builds up...

do the tutorials that come with maya, you'll know what i mean..

it could be related to the way your normals are facing though.




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D