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# 1 17-03-2012 , 06:07 PM
mark_slw's Avatar
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Join Date: Jan 2004
Posts: 99

Tie Fighter - My first true work in Maya

Well, I've finally managed to get this one put to bed. My first attempt at serious modeling in Maya. There's still much to be done - detail around the cockpit, build the cockpit interior, build and assign proper materials, etc. but for now I'm putting this one to bed.

Currently stands at just over 250k polygons (smoothed) - not all quads - there's a few nGons in there, but they're relegated to bits you can't really see.

Just clay renders for now since I've still yet to learn how to texture, light and render properly in Maya.



As ever, all crits and comments welcome.

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