Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 17-03-2012 , 06:07 PM
mark_slw's Avatar
Lifetime Member
Join Date: Jan 2004
Posts: 99

Tie Fighter - My first true work in Maya

Well, I've finally managed to get this one put to bed. My first attempt at serious modeling in Maya. There's still much to be done - detail around the cockpit, build the cockpit interior, build and assign proper materials, etc. but for now I'm putting this one to bed.

Currently stands at just over 250k polygons (smoothed) - not all quads - there's a few nGons in there, but they're relegated to bits you can't really see.

Just clay renders for now since I've still yet to learn how to texture, light and render properly in Maya.



As ever, all crits and comments welcome.

Attached Thumbnails
# 2 17-03-2012 , 08:20 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Looks nice and clean to me, when did you start this.............dave




Avatar Challenge Winner 2010
# 3 17-03-2012 , 08:53 PM
mark_slw's Avatar
Lifetime Member
Join Date: Jan 2004
Posts: 99
I started on March 3rd, so only two weeks ago (bloody hell ... seems longer!).

This represents somewhere around 30 hours work I'd guess...

# 4 18-03-2012 , 01:09 AM
djwaterman's Avatar
Registered User
Join Date: Nov 2011
Location: Sydney
Posts: 196
Nice detail, most people who do this kind of subject seem to use straight poly modeling (un-smoothed), you got all that nice kit bashed look with smoothed polygons. excellent.

# 5 18-03-2012 , 02:02 AM
G-Man's Avatar
Subscriber
Join Date: May 2004
Location: Bowling Green. Kentucky U.S.A.
Posts: 810
Good work. I've been away to long, Haven't seen anyone do my old tutorial before. I say you did a great job with it, and actually did ti faster then i did the initial model user added image

George

# 6 18-03-2012 , 02:03 PM
mark_slw's Avatar
Lifetime Member
Join Date: Jan 2004
Posts: 99
Thanks guys. Like I said, I have much more I want to do with this one, but for now I'm attempting the Apache ... not so much for the modeling side but more for the texturing, lighting and animation. Once I have a handle on that I reckon I can come back to this and get surfacing.....

# 7 25-03-2012 , 11:49 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Well done Mark...I havent even gone near mine since last year LOL....I will have to finish it one day.......nice job bro.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 8 25-03-2012 , 01:27 PM
mark_slw's Avatar
Lifetime Member
Join Date: Jan 2004
Posts: 99
Cheers bullet. T'was a fun little project but definitely time to take a break from it for a while. Currently Mass Effect 3 is taking up far toooo much of my time anyway user added image

# 9 26-03-2012 , 08:29 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
LOL that game seems bloody popular...which is why I didnt buy it....thats an RPG too...which bore me to death. I have some textures for the Tie fighter somewhere...I will see if I can dig one up.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 10 26-03-2012 , 02:50 PM
cgisoul's Avatar
Lifetime Member
Join Date: Apr 2011
Posts: 258
It looks killer user added image Good work there mate.

# 11 26-02-2013 , 01:24 AM
shady19406's Avatar
Registered User
Join Date: Feb 2013
Posts: 16
Very nice detail.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads