SimplyMaya - Learn Maya

Online training for Maya and VFX artists. Join us to learn Maya, watch tutorials, and make things in 3D.

Kurt Boutilier Software: Maya 7

Learn how to rig and pose your characters in Maya with this tutorial. We take you through the rigging of our low polygon man, getting him ready for animation. Topics covered include IK handles, and hand and foot controls with set driven keys. In the ...

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Kurt Boutilier Software: Maya 7

Get started with low polygon modeling for games in Maya. In this tutorial we look at how to create a low polygon man. It's a good beginner project if you're quite new to modeling in Maya. We set a limit of 2500 polygons, and use the common polygon mo...

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Kurt Boutilier Software: Maya - Photoshop

Make a spooky med lab scene in Maya. We start by modeling the cartoon environment with NURBS and polygons. From here we move on to UV layout, lighting and texturing. Some simple shading networks are made in Maya using procedural textures for quick r...

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Kurt Boutilier Software: Maya 8, Photoshop

Learn how to make your own space vehicles in Maya with this project. Here we look at how to model using NURBS, polygons and subdivisions. We then lay out the UV's and move into Photoshop for texturing. ...

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Robert Scott Software: Maya 6, Photoshop

This tutorial covers the modeling and rendering of a Ferrari. We start off by cutting up blue prints in Photoshop which are used as reference. We then make all the different component parts of the car using polygon modeling. Topics in this tutorial i...

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Kurt Boutilier Software: Maya 7, Photoshop

Learn to make aeroplanes in Maya with this tutorial. We use NURBS and polygons to build the model, which is then UV mapped. The UV maps are brought into Photoshop for texture painting. Here we create camouflage paint, and add a spec map to control wh...

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Kurt Boutilier Software: Maya 7, Photoshop

This project covers the UV layout and texturing of a giant spider in Maya. After laying out the UV's in Maya, we bring the maps into Photoshop for texture painting. Here we create color-, bump- and spec maps. By the end of this tutorial you will have...

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Kurt Boutilier Software: Maya

Learn how to make your own cartoon characters in Maya. In this project we create the pilot girl, using both NURBS and polygon modeling. We start by creating the body and head of the character, before moving on to the accessories. During this project ...

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Some free Maya courses to help you get started.