Spach-Alspaugh House and Environment Volume 4

By: David James | Software: Maya 2016, Mari 2.6 | Runtime: 6 hours and 55 minutes
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About This Course

Spach-Alspaugh House and Environment Volume 4

In this tutorial we cover the texturing and materials for the main house. The bulk of the texturing happens in Mari where we create color, bump, spec, displacement and dirt maps. We also look at various techniques to generate baked maps to aid in the texturing process. Finally we move on to shading with the MILA material in Maya.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Intro Video
  • Lesson Pack 01 1. Scene files
  • Lesson Pack 01 2. Project overview
  • Lesson Pack 01 3. Mari basics
  • Lesson Pack 02 4. Basic texture of the house
  • Lesson Pack 02 5. Distressing texture
  • Lesson Pack 02 6. Wood textures
  • Lesson Pack 03 7. Finalize diffuse texture
  • Lesson Pack 03 8. Bump maps
  • Lesson Pack 03 9. Roof curvature map; Displacement map & Ambient Occlusion map
  • Lesson Pack 04 10. Roof base texture
  • Lesson Pack 04 11. Roof base texture continued
  • Lesson Pack 05 12. Roof moss and bump maps
  • Lesson Pack 05 13. Finalizing the roof
  • Lesson Pack 06 14. Materials in Maya
  • Lesson Pack 06 15. Dirt maps

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