Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
So fairly new to modelling and just wondering how well your viewport should be able to deal with large polycounts. I am working on a patten that is...
Thread by: Banankakan Subscribe
Views: 3,360
Banankakan 19-12-2016|08:20 AM
Replies: 2
Views: 3,360
I know basic modelling and so I tried to model an old key. However, I am stuck at the complex pattern thing at the end of the key...
Thread by: Irusham Subscribe
Views: 3,266
Irusham
by Irusham
17-12-2016|03:28 AM
Replies: 0
Views: 3,266
I have done a model which completed its rigging also now I want to add some mesh to that so my question is how we can add mesh without affecting the...
Thread by: BruceReddy Subscribe
Views: 3,330
rebolledocg 14-12-2016|06:42 PM
Replies: 1
Views: 3,330
I've got a project im working on where I need to put spokes on a wheel but the wheel is rotated at an awkward angle and I can't change it without...
Thread by: Misayo Subscribe
Views: 6,340
Misayo
by ctbram
03-12-2016|04:50 PM
Replies: 1
Views: 6,340
Hello guys! First time posting on here. I'm still new to Maya, but after a few projects I'm working on the head portion for a first character...
Thread by: Cinema idol Subscribe
Views: 4,161
Cinema idol
by Gen
19-11-2016|09:01 PM
Replies: 1
Views: 4,161
I have a model which its sofa's some faces are back face faced front, and in Backface culling mode these faces are invisible. How I can change these...
Thread by: LeonZhang Subscribe
Views: 3,854
LeonZhang 18-11-2016|09:20 AM
Replies: 0
Views: 3,854
hey i was just wondering how i would go about changing the units of measure to feet or inches... im making model of a cabin i want to build ...
Thread by: WH33LS Subscribe
Views: 30,718
naveenraghul 17-11-2016|07:20 AM
Replies: 3
Views: 30,718
Hey, So I'm in a bit of a pickle. I've made a trifle bowl and I'm stuck as to how to fill in its contents. It's currently set up with toon lines...
Thread by: YukiOkami Subscribe
Views: 4,765
YukiOkami 05-11-2016|02:36 AM
Replies: 5
Views: 4,765
Hello all, i wasn't sure if topology was more of a rigging thing but anyway. Does anyone have knowledge of the best way to model the tip of the...
Thread by: samwilliams Subscribe
Views: 3,578
samwilliams
by David
31-10-2016|08:54 PM
Replies: 1
Views: 3,578
good morning guys, i am new to organic modelling and I can't get the head right after trying for months. I have followed tutorials and it's not just...
Thread by: juliustunde Subscribe
Views: 3,374
juliustunde
by Jay
30-10-2016|01:40 AM
Replies: 2
Views: 3,374
Hello guys, I am a long time Maya animator, but never really did get into knowing how to model. Currently trying to animate one of the 'The...
Thread by: Speares Subscribe
Views: 3,558
Speares
by Speares
24-10-2016|03:15 PM
Replies: 0
Views: 3,558
hello. i am using maya 2016. when i convert poly to subd, increase the resolution change to vertices when i select 1 vertices and refine,...
Thread by: shwekoto Subscribe
Views: 4,211
shwekoto 16-10-2016|07:09 AM
Replies: 0
Views: 4,211
Got a quick question. When I extrude my face I seem to be getting an extrace face on the edge. I go to Edit Polygons->extrude face-> Options and I...
Thread by: SpiffyAnim8ter Subscribe
Views: 12,657
guevara1987 11-10-2016|09:50 PM
Replies: 8
Views: 12,657
Hello, I recently switch from Cinema 4d to Maya, so far so good! I'm currently modeling a landscape with rocks, and I would like to find a...
Thread by: Elmn Subscribe
Views: 3,234
Elmn
by Elmn
05-10-2016|08:20 PM
Replies: 2
Views: 3,234
Hello, Please help ..:help: Why my modeling suddenly got Blurry ?! Thanks ,,,
Thread by: Hafsa Subscribe
Views: 3,100
Hafsa 12-09-2016|12:00 PM
Replies: 1
Views: 3,100
For Modelling in Maya I need to move a vertex by in a sliding edge= Select vertex> arrow move key + hold C> drag middle mouse move on that beside...
Thread by: computertech Subscribe
Views: 4,108
computertech 11-09-2016|11:25 PM
Replies: 1
Views: 4,108
Hi brothers, I kindly need a good maya tutorials on character modelling specifically. I'm familiar with basic modelling techniques already and I want...
Thread by: GillesAshley Subscribe
Views: 3,430
Ysvetti
by Ysvetti
09-09-2016|02:57 PM
Replies: 1
Views: 3,430
Hi guys! have no idea how to make some edges and corners remain sharp after smoothing . found some info of OpenSubdiv Catmull-Clark and it exactly...
Thread by: nsaunders Subscribe
Views: 3,445
nsaunders 08-09-2016|12:57 PM
Replies: 0
Views: 3,445
I'm not super new to Maya but I've never run into this problem before and I'm not sure how to solve it. I'm modeling a spaceship-car thing. Low...
Thread by: Ysvetti Subscribe
Views: 4,780
Ysvetti
by Ysvetti
07-09-2016|11:11 PM
Replies: 5
Views: 4,780
Okay so I have a simple sphere split into two shells. Usually if I select the shells edge border and go to Edit > Detach, it simply splits the shells...
Thread by: Custix Subscribe
Views: 4,371
Custix
by Custix
09-08-2016|01:30 AM
Replies: 2
Views: 4,371
Hello, I've recently updated to 2016 and seem to have a recurrent problem when using the smooth mesh preview. Once the '3' key is used, pressing '1'...
Thread by: toddster Subscribe
Views: 4,780
toddster 20-07-2016|08:50 AM
Replies: 2
Views: 4,780
hello friends, i have one problem! after completing the model, when i proceed to clean the outliner, there was many transform...
Thread by: Sukhy94 Subscribe
Views: 11,516
Sukhy94
by Sukhy94
13-06-2016|06:45 AM
Replies: 2
Views: 11,516
What would be the best way to line up the verts on the outer sides of these pieces of trim to create a 90 degree angle? I know I can manually line...
Thread by: GreenGlass Subscribe
Views: 2,690
GreenGlass 08-06-2016|07:25 PM
Replies: 1
Views: 2,690
I'm trying to model these forms that have sharp creases which vanish. Has anyone developed reliable methodfor building these? I always wind up with...
Thread by: Skeletalsabaki Subscribe
Views: 3,133
Skeletalsabaki 25-05-2016|02:56 AM
Replies: 0
Views: 3,133
Hellp guys, Im french so sorry for the mistakes! So I was animating a scene created by myself for school. For my character, i used the deform...
Thread by: bybyle Subscribe
Views: 4,237
bybyle
by bybyle
09-05-2016|08:25 PM
Replies: 0
Views: 4,237
Showing threads 76 to 100 of 1650
Currently Active Users 14 ( 0 members & 14 guests)
Threads in Forum : Maya Modeling
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off