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n88tr
Model is missing.. .sort of ?
Posted By
n88tr
On 09-08-2020 | Views: 9,521 Replies: 1
Forum:
Maya Basics & Newbie Lounge
Working on a project and adding parts from other scenes, kitbashing i guess it's called. some are of various sizes, etc and i resized in a different scene the parts i was going to add and then copied...
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UV faces are black, but uv editor makes them blue
Posted By
n88tr
On 12-04-2020 | Views: 9,232 Replies: 6
Forum:
Maya Basics & Newbie Lounge
you're very kind
watching now
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UV faces are black, but uv editor makes them blue
Posted By
n88tr
On 09-04-2020 | Views: 9,232 Replies: 6
Forum:
Maya Basics & Newbie Lounge
the model needs to be triangulated for game use so that's why I did it.
side question for that...
say I uv without triangulation, texture it all done and good. If I triangulate the model can I...
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UV faces are black, but uv editor makes them blue
Posted By
n88tr
On 06-04-2020 | Views: 9,232 Replies: 6
Forum:
Maya Basics & Newbie Lounge
ok so a simple question i think (getting back into 3d after years doing a job and bored as heck)...
I am working on a knife model and am mostly done but am following a digital tutors guide....
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Ambient Occulsion issues
Posted By
n88tr
On 20-02-2016 | Views: 3,758 Replies: 3
Forum:
Lighting & Rendering
a side note, do these black lines on the top of my knife look ok or should there be none at all? In MentalRay AO baker I maxed out the Fill Seams option which is supposed to fix them
attached
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Ambient Occulsion issues
Posted By
n88tr
On 20-02-2016 | Views: 3,758 Replies: 3
Forum:
Lighting & Rendering
ok cool that did it thanks:beer:
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Ambient Occulsion issues
Posted By
n88tr
On 19-02-2016 | Views: 3,758 Replies: 3
Forum:
Lighting & Rendering
Using MentalRay baking to make my AO map
Working on a battle axe I made
So the thing is I can get only the front or rear to work.
If I set camera to Surface Front, I get the blade to render...
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transparent object
Posted By
n88tr
On 19-05-2014 | Views: 3,228 Replies: 7
Forum:
Maya Basics & Newbie Lounge
I'm guessing you add a new material to that object and increase it's transparency in the Attributes Editor
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Identifying errors in Maya uv texture editor
Posted By
n88tr
On 19-05-2014 | Views: 9,596 Replies: 6
Forum:
Maya Basics & Newbie Lounge
Thanks guys. Helps a lot :beer:
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Identifying errors in Maya uv texture editor
Posted By
n88tr
On 18-05-2014 | Views: 9,596 Replies: 6
Forum:
Maya Basics & Newbie Lounge
ok good. I unfolded and got some relief there but now i see faces are stacked.
http://i60.tinypic.com/2mpwuva.jpg
How do fix this?
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