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Posted By mortezarel On 13-07-2016 | Views: 3,831 Replies: 1
Hi everybody,

http://s6.uplod.ir/i/00799/lx8dazq1xqou.jpg

In the above image I want the shadow on the left hand effects water but not the ground (where water is).
any solution?
thank u so...
Posted By mortezarel On 03-02-2016 | Views: 3,830 Replies: 0
Hello
how can I optimize a Quadro K2200 for Bifrost in Maya?
My hardware specs:

CPU: Intel® Core™2 Quad Processor Q9550
(12M Cache, 2.83 GHz, 1333 MHz FSB)

RAM: 8GB Geil

VGA: Nvidia...
Posted By mortezarel On 21-12-2015 | Views: 2,457 Replies: 0
Hello buddies
What video card characteristics is right for 3D designing (Maya) and post production softwares (AE, Ps ...)? I mean: what component of Maya is affected by GPU clock speed ; for working...
Posted By mortezarel On 19-11-2015 | Views: 3,128 Replies: 8
Forum: Maya Modeling
I found the solution using hypergraph.
Thank you for your help;)
Posted By mortezarel On 18-11-2015 | Views: 3,128 Replies: 8
Forum: Maya Modeling
I want to do that in Maya 2014, I think 2014 dosen't has Node Editer. Dose it has?
Posted By mortezarel On 17-11-2015 | Views: 3,128 Replies: 8
Forum: Maya Modeling
Imagine there are about 40 history nodes(10 vertices tweaking,25 face extrusion, 5 beveling). For example, I want to delete those extrusions and remain the other nodes. Is there any way?
Posted By mortezarel On 16-11-2015 | Views: 3,128 Replies: 8
Forum: Maya Modeling
I know the point, but I mean the deletion of part of history not all of them for a certain object. How?
Posted By mortezarel On 16-11-2015 | Views: 3,128 Replies: 8
Forum: Maya Modeling
Hi
How can I collectively delete history nodes in the channel box?
For example, I've modeled a chair and there are several history nodes in the channel box. I cannot drag arbitrary nodes and then...
Posted By mortezarel On 17-10-2015 | Views: 3,396 Replies: 8
Forum: Maya Modeling
Thank you very much for your attention.
I found that I should model different parts seprately than by extruding everything.
Could you plz show me a comprehensive (and of cource "free") reference...
Posted By mortezarel On 16-10-2015 | Views: 3,396 Replies: 8
Forum: Maya Modeling
Thanks a lot!
I found the problem. I should make the model beveled then insert other edges. I did it vice versa!
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