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Posted By LunchboxAz On 16-12-2011 | Views: 3,408 Replies: 8
added some smoke to the model and some simple animation. I was hoping to do more for the final project but the teach liked it enough.

Juggernaut smoke test (http://youtu.be/_2AcCf-karg)
Posted By LunchboxAz On 09-12-2011 | Views: 3,408 Replies: 8
Update*

Got his arms worked up. Heres some renders with his axe. All thats left now is to get all the bolts and whatnot put on him, texture and then animate. Ive got 3 days to do it lol.
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Posted By LunchboxAz On 08-12-2011 | Views: 3,408 Replies: 8
thnx! No not space marines. They are called Warjacks. The magically controlled war machines in the Warmachine/Hordes Universe. A warcaster (battlemage essentially) will control multiple different...
Posted By LunchboxAz On 08-12-2011 | Views: 3,408 Replies: 8
@ I-Iybrid - thnx, its just the physical sun and sky w/ default settings.

@ dave. Heres some of the ones used. A friend of mine let me take some pictures of his models

Juggernaut Front...
Posted By LunchboxAz On 08-12-2011 | Views: 3,408 Replies: 8
Heres a project ive been working on for school. Some of my proportions are off but overall I like where its going. The textures that are there are just temporary. Im going to start applying the real...
Posted By LunchboxAz On 07-12-2011 | Views: 3,603 Replies: 3
When making a model with multiple pieces that sit together which is the best to use. Obviously parent is probably better for texturing purposes. when would I want to use combine or vice versa?
Posted By LunchboxAz On 07-12-2011 | Views: 1,962 Replies: 1
Hello all, new guy here. I really look forward to putting some of my things up for some critique and taking advantage of some of the awesome tutorials.

Currently im working on a short animation...
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