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Posted By DameonLG On 20-04-2016 | Views: 3,740 Replies: 0
Trying to play a few simple simulations of a sphere smashing into various props, but I'd like to despawn the sphere after the initial point of contact, or stop the momentum.

Currently I'm using...
Posted By DameonLG On 22-01-2016 | Views: 2,449 Replies: 0
Forum: Animation
Is it possible to do something like a jump, or run cycle with an nCloth attached to a character where, when they finish the loop, the cloth isn't in some other random position?
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