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Posted By Krissleh On 29-07-2012 | Views: 4,371 Replies: 10
Forum: Finished Work
One last update before I move on to the rest of the environment. I've added a slight dirt pass over the model, thanks to a suggestion in another forum. This is the end result.
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Posted By Krissleh On 29-07-2012 | Views: 4,371 Replies: 10
Forum: Finished Work
I've realized way after the fact that this should have been moved to WIP after I started changing things. My apologies!
Posted By Krissleh On 29-07-2012 | Views: 4,371 Replies: 10
Forum: Finished Work
I did some more tweaking to the rust area and wood shading. Here is a new render, along with wireframe and UV layout.

http://slbotanical.com/images/cart-render-v3.jpg...
Posted By Krissleh On 28-07-2012 | Views: 4,371 Replies: 10
Forum: Finished Work
http://slbotanical.com/images/cart-render-v2.jpg

I've reworked the rust this time. I ended up working from a black base with blueish highlights rather than green. The green patina I'm mostly...
Posted By Krissleh On 27-07-2012 | Views: 4,371 Replies: 10
Forum: Finished Work
Yeah, I see where you both are coming from. It's 2:30 am for me, so I'll take another stab at the rust tomorrow morning and post some updates! Thanks both of you!
Posted By Krissleh On 27-07-2012 | Views: 4,371 Replies: 10
Forum: Finished Work
Hey there, Dave! Thanks for tips! With the rust, just too much or vivid?
Posted By Krissleh On 27-07-2012 | Views: 4,371 Replies: 10
Forum: Finished Work
I made this cart as part of a collection of themed props to use in Second Life. The platform is limited to diffuse textures only, so all shading/highlighting must be baked onto the color texture. The...
Showing results 1 to 7 of 7