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Posted By DeveloperTj On 23-11-2021 | Views: 13,341 Replies: 3
i manged to reduce it by 1KB!!! by running cleanup and i get rid of extra hidden Geometry

And i agree completely with you there is nothing more to do all my search result end up with the 3 steps...
Posted By DeveloperTj On 22-11-2021 | Views: 13,341 Replies: 3
hey there

i am working now as freelance i create game assets for someone request this thing will be for mobile device he request small file size

the file only contain one helmet but the Fbx...
Posted By DeveloperTj On 12-10-2021 | Views: 4,964 Replies: 2
you can bevel any edge to round it

1st pick the edge you to start round action on it as the 1st pic

2nd press CTRL+B to bevel the edge

3rd adjust the value form the box to get the desired...
Posted By DeveloperTj On 12-10-2021 | Views: 11,432 Replies: 3
hey i know this post old but i will post answer in case someone search for this information

the answer in this video in the min 9.00

https://www.youtube.com/watch?v=SVO4yE6JF1c

you can do...
Posted By DeveloperTj On 12-10-2021 | Views: 6,244 Replies: 2
yes i notice vertex in the 1st edge in any side can control the curvature but i was not sure until you explain it for me i was think only 1st edge in any side control the smooth until i made two...
Posted By DeveloperTj On 10-10-2021 | Views: 6,244 Replies: 2
hey there

1st as you now i am noob and still learning and the way i use to learn is the "internet"! i never went to CG school so in the world of self learning you kinda lost because you have no...
Posted By DeveloperTj On 08-10-2021 | Views: 6,111 Replies: 2
OK i solve it with two way the 1st is to harden edges the 2nd way is to support the edges i just beveled them all

is there any option in Maya to control the shading smooth by angel's i mean if the...
Posted By DeveloperTj On 08-10-2021 | Views: 6,111 Replies: 2
hello am new here and also new to Maya just switched from blender

i am trying to create edge cracks on cube the way i do it just beveled the vertex then i move one back this method cause bad...
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