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Posted By rmajchrz On 24-02-2005 | Views: 2,166 Replies: 0
I have made some changes to a referenced object(a nurbs car) in the (parent) referencing file, ie.. Rotates and Translates. And then have used the Reference Editor to save those changes back to...
Posted By rmajchrz On 10-11-2004 | Views: 1,372 Replies: 11
update:

Remade Blends from thumb to hand,
Remade instrument panel in photoshop, illustrator,

had problem with MR, arms and hands render out pure white.?
So I used MSR, thats why you cann't...
Posted By rmajchrz On 07-11-2004 | Views: 1,372 Replies: 11
audiTT and arms
Posted By rmajchrz On 07-11-2004 | Views: 1,372 Replies: 11
This is a little further then I needed to go, but I am curious on what it would look like. Still working on photoshop file for the instrument panel. Thanks to DeathBrain for the streering whell tut.
Posted By rmajchrz On 07-11-2004 | Views: 2,214 Replies: 6
Yea that roof is caveing, Thanks
AudiTT
Posted By rmajchrz On 06-11-2004 | Views: 2,214 Replies: 6
audiTT
Posted By rmajchrz On 05-11-2004 | Views: 1,372 Replies: 11
Arms
Posted By rmajchrz On 05-11-2004 | Views: 1,372 Replies: 11
These will be driving the AudiTT (http://forum.simplymaya.com/showthread.php?threadid=14234) . Only the forearms down will be viewed by the camera. These are nurb surfaces two for the arms(top,...
Posted By rmajchrz On 05-11-2004 | Views: 2,214 Replies: 6
Well I am still messing with the Audi project, just about ready for the chase scene. Any comments, suggestion or crit. would be helpfull.
car Shader done by gamingproverbs, Thanks.
previous...
Posted By rmajchrz On 24-09-2004 | Views: 2,664 Replies: 26
I have the perfect car for you. Your look is over.

The MaseratiMC12
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