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Posted By mtmckinley On 31-10-2003 | Views: 5,364 Replies: 49
If it's a spotlight, increase the punumbra angle. Otherwise, you would probably want to play with decay settings. Note that when you change to a linear decay or whatever, you'll need to up the...
Posted By mtmckinley On 30-10-2003 | Views: 5,364 Replies: 49
No idea. Maybe reset your poly cube options?
Posted By mtmckinley On 29-10-2003 | Views: 5,364 Replies: 49
Looks like you had some extra vertices or something before subdividing.
Posted By mtmckinley On 10-10-2003 | Views: 5,364 Replies: 49
You can do that if you wish, but the challenge is character animation. If a character is not animated, it will not be considered at the end.
Posted By mtmckinley On 09-10-2003 | Views: 5,364 Replies: 49
Probably shouldnt do too much more modeling. It's getting to a point where rigging/animation really needs to get started if you want to finish. :)
Posted By mtmckinley On 04-10-2003 | Views: 5,364 Replies: 49
I would think Premier or whatever would have a setting for playback speed.

I would imagine the rigging and the walk cycle vids would be a good place to start. :) Thanks for supporting the site!
Posted By mtmckinley On 01-10-2003 | Views: 5,364 Replies: 49
Looking forward to it!
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