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Posted By jsprogg On 06-04-2007 | Views: 14,134 Replies: 74
awesome modelling :beer:
Posted By jsprogg On 21-03-2007 | Views: 14,134 Replies: 74
Sorry to add to the hi-jacking of the thread but the basic principle of this is turn your object into a softbody then add a turbulence filed to the partical object and run it up for a few second to...
Posted By jsprogg On 21-03-2007 | Views: 14,134 Replies: 74
you can add a noise node to a material but as it's under 2d textures it's bordering on texturing and of course to make it look any good you would have to UV map the object which Mike said not to do...
Posted By jsprogg On 19-03-2007 | Views: 14,134 Replies: 74
really nice work and quick too.
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