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Search: Posts Made By: Dann
Posted By Dann On 14-11-2003 | Views: 1,926 Replies: 7
Ugh! I just realized the stupid simple solution. Just give the object being instanced an aim constriant, and aim it at the camera. After that, every instance in the particle system will aim at the...
Posted By Dann On 08-11-2003 | Views: 1,926 Replies: 7
No, I gave up. Actually I figured out a hack around this. I placed the center point of the particle object at the same location as my camera and linked the particle to the camera. Now when the...
Posted By Dann On 25-10-2003 | Views: 1,926 Replies: 7
Thanks for the idea, but I know there is a way to script what I'm looking for, I'll just have to keep looking.
Posted By Dann On 24-10-2003 | Views: 1,926 Replies: 7
OK gang, this is what I'm trying to do...

I have a particle system of instanced geometry, and I want each instance to face the camera similar to what a sprite would do. However I can't use...
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