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Posted By Bornhall On 24-02-2012 | Views: 5,314 Replies: 8
Indeed it is, and I have. I normally develop web sites, so I'm not a stranger to scripting in various languages and have been programming for some 20 years now :) Thing is, it's mostly an isolated...
Posted By Bornhall On 23-02-2012 | Views: 5,314 Replies: 8
Good points, both nov2011 and Perfecto.

As it stands now, I *do* have both lights in separate layers, so that's how I'm using it now. I was simply thinking there might be some way to, depending on...
Posted By Bornhall On 23-02-2012 | Views: 5,314 Replies: 8
Yeah, I figured something like that as well, possibly a pre-render MEL script. The problem is, I don't know what attribute to look for :)

I assume that the camera attribute .renderable (if I...
Posted By Bornhall On 23-02-2012 | Views: 5,314 Replies: 8
Hi!

Is it possible (Maya 2012) to, depending on which camera is rendered, turn certain lights on or off?

I.e. I have two cameras, one "front" and one "back" basically. I also have three light...
Posted By Bornhall On 18-02-2012 | Views: 4,827 Replies: 3
Alright, seems no one here could be bothered to point me to "Snap Align Object" -> "3 Points to 3 Points", but luckily I found the answer elsewhere...

Anywho, I ended up writing a small script...
Posted By Bornhall On 16-02-2012 | Views: 4,827 Replies: 3
Hiya,

:help:
I'm receiving STEP files of objects that we're rendering for a client (I don't normally work in Maya), but it seems they end up standing on edge somehow. My suspicion is that the...
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