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DonnieBrasco2069
New Video Card PLEASE HELP!
Posted By
DonnieBrasco2069
On 04-06-2015 | Views: 3,186 Replies: 4
Forum:
Maya Technical Issues
Hi David, thanks for the reply.
I'm pretty much exclusively using Maya 2014 with mental ray as my primary renderer...a bit of reading has revealed that MR doesn't even support GPU rendering...
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New Video Card PLEASE HELP!
Posted By
DonnieBrasco2069
On 03-06-2015 | Views: 3,186 Replies: 4
Forum:
Maya Technical Issues
Hopefully I'm posting this in the right section. Recently upgraded most of my computer except the monitor and video card, which I'm finally about to do now. This is a work/rendering computer (NO...
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Very Simple Background Question
Posted By
DonnieBrasco2069
On 21-10-2013 | Views: 3,144 Replies: 1
Forum:
Maya Basics & Newbie Lounge
I feel stupid. I just want to create a simple environment from a panorama file texture I have. I created a sphere, mapped the texture to the sphere, turned off casts and receives shadows. It looks...
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Enterprise - Deflector looks like CHEESE
Posted By
DonnieBrasco2069
On 09-12-2010 | Views: 3,884 Replies: 6
Forum:
Work In Progress
So, I've been working on this Ent model for awhile--call it a mild (insane) obsession =) I'd like to get it to photo-real soon by making some crazy textures (32k) and modeling a few interior rooms...
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Ambient Occlusion
Posted By
DonnieBrasco2069
On 16-12-2009 | Views: 4,747 Replies: 17
Forum:
Maya Basics & Newbie Lounge
Oh ok, I gotcha. Yeah from what I know normal and bump maps are pretty much the same thing, since bump maps use normals to calculate the direction of the bump. There MAY be subtle differences but...
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Ambient Occlusion
Posted By
DonnieBrasco2069
On 15-12-2009 | Views: 4,747 Replies: 17
Forum:
Maya Basics & Newbie Lounge
It's subtly bumped...you can see from where the part lines pick up the light. I didn't want to make a huge bump because I was going for a smoother look. Not doing any displacement...I'm not very...
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Ambient Occlusion
Posted By
DonnieBrasco2069
On 15-12-2009 | Views: 4,747 Replies: 17
Forum:
Maya Basics & Newbie Lounge
Lighting and rendering are the DEVIL =) This Ent scene was a particular pain because the dock is supposed to be on the far side of the planet (so no sunlight). Arg...it took me awhile to get this...
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Enterprise_TMP
Posted By
DonnieBrasco2069
On 11-12-2009 | Views: 3,119 Replies: 17
Forum:
Work In Progress
Thanks man =) Yeah I saw that post about amb_occ, thanks! It does work, but I've actually found it's easier and quicker just to use an RGB to Lum utility and hook it right into the Diffuse of the...
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Ambient Occlusion
Posted By
DonnieBrasco2069
On 07-12-2009 | Views: 4,747 Replies: 17
Forum:
Maya Basics & Newbie Lounge
Oh, and your samples should be no less than 32 (increase as necessary)
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Ambient Occlusion
Posted By
DonnieBrasco2069
On 07-12-2009 | Views: 4,747 Replies: 17
Forum:
Maya Basics & Newbie Lounge
Mine did, too...no worries, just increase your Max Distance to about 15 or 20. That did it for me =) Let me know how it turns out!
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