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mike_bonifacio
triangles to quads
Posted By
mike_bonifacio
On 11-12-2006 | Views: 3,461 Replies: 1
Forum:
Programming
hi.
i have a model done in all triangles. i want to convert the triangles to quads but i don't know how.
i was pretty sure i did it once a long time ago.
im working in maya 7.
if there is no...
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triangles to quads
Posted By
mike_bonifacio
On 11-12-2006 | Views: 1,948 Replies: 1
Forum:
Maya Modeling
hi.
i have a model done in all triangles. i want to convert the triangles to quads but i don't know how.
i was pretty sure i did it once a long time ago.
im working in maya 7.
if there is no...
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scaleable eyes...HOW CAN I DO IT?
Posted By
mike_bonifacio
On 24-07-2006 | Views: 871 Replies: 0
Forum:
Animation
hello,
in modeling a character, i need to use his eyes as a sort of driver to push and scale the skin around his eye.
think of a sheet you let hang on a close pin to dry. if you stand on one...
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lattice info
Posted By
mike_bonifacio
On 18-07-2006 | Views: 1,617 Replies: 1
Forum:
Maya Basics & Newbie Lounge
hi,
i would like to know :
1. after applying a lattice to an object, can another object be applied to it?
2. how can i swap geometry into a lattice without modifying the lattice?
any...
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question on expressions
Posted By
mike_bonifacio
On 21-06-2006 | Views: 1,470 Replies: 3
Forum:
Programming
im taking a box, and using it to drive the film translate attribute in a camera
zoom_camShape.filmTranslate = pan640x480.translateX;
the box is named pan640x480.
basically, when i move the...
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question on expressions
Posted By
mike_bonifacio
On 21-06-2006 | Views: 1,470 Replies: 3
Forum:
Programming
when i try to write an expression in maya, i keep getting an error
attributes must be of float, integer, or boolean types filmTranslate.
film translate in what im trying to do the expression...
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Showing results 1 to 6 of 6