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Posted By ronkhmps On 01-02-2010 | Views: 2,601 Replies: 1
hello

funny thing is I recently faced this problem which is new to me and never seen it before.
I have created a joint set for a leg from hip to toe.
then I use the RP IK and connected the hip...
Posted By ronkhmps On 18-03-2009 | Views: 1,398 Replies: 5
thanks guys
everything works out now
thanks
Posted By ronkhmps On 17-03-2009 | Views: 1,398 Replies: 5
thank you for the post
it was actually the normal problem
however since they objects are parented i have selecting the parent and reversing the normals...
because when i choose the parent and...
Posted By ronkhmps On 16-03-2009 | Views: 1,398 Replies: 5
hello
please someone help because I am kind of going nuts
I have designed a robot hand (terminator looking) and at first everything was fine till I started playing around with the textures then the...
Posted By ronkhmps On 09-02-2009 | Views: 1,449 Replies: 0
hello
I have a model of human body which already had a texture and material and it was working fine
then I removed the head part and combined a new head to it and also I joint the vertex as well....
Posted By ronkhmps On 03-08-2007 | Views: 1,631 Replies: 1
hello
I have an object in my scene that stands on a nurbs plane that has a Use Background material
then I have a curve that surrounds the objects and emits cloud type particles
a directional light...
Posted By ronkhmps On 29-06-2007 | Views: 1,348 Replies: 1
hello
I have made some freeky character and skinned a skeleton to it that the arms and legs are controlled by IKhandles. the problem is I am trying to paint the waight on the parts for example the...
Posted By ronkhmps On 28-06-2007 | Views: 1,040 Replies: 2
thanks alot
that was it... however I don't remember turning that off but thanks again
Posted By ronkhmps On 28-06-2007 | Views: 1,040 Replies: 2
hello
I have made a skeleton for Human Arm and I tried to attach a IK handle to it to control it. so the problem is after attaching the RPik handle (with default setting) but the problem is the...
Posted By ronkhmps On 14-06-2007 | Views: 1,337 Replies: 1
Forum: Maya Modeling
hello all
please help
I have made a polygon face in maya, after it was completed somehow, I converted it to SUBD to smoothen some part.
then I wanted to convert it back to polygon, but it is a...
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