Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-01-2024 , 02:23 PM
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Advanced skeleton, Auto-Orient issue.

Hi, everyone; I am using the Advanced Skeleton plugin for the first time, and I'm encountering an issue where the knee joint keeps going far away from the position I want it to be. I am using Auto-Orient FitMode.
Even after I click the Update Now button, and when I see the knee in the right position, when building the advanced skeleton, the knee goes way down the Z axis. How do I fix this problem?? [img]1123.png[/img]

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