This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Started on a new charachter to see how well i can do.
Want to create the ReBoot charachter AndrAIa (hope I do her justice). Got me a small model of her.
So here goes
her abs look REALLY ripped, like someone chiseled em out. They look good, but try and blend them into the body a little better. other than that, looks like your doing awesome!
Thanks! The rib cage is like the ref pic is, maybe its the angle of the render.
Just wondering if I'm doing it the right way to create the abs. Try again tomorow
Thanks!
The abs and pelvis has been the only area of focus so far, everything else has been genearlized till I get back to them.
Still trying to get images to cut a past to get a acuret representation of Andraia. using a generic model right now for the body.
(By the way Kevin, love your avatar, best one I've seen )
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