pump.rar (26.3 KB, 227 views)
#
2
09-08-2004
, 11:49 PM
Registered User
Join Date: Feb 2003
Location: Los Angeles
Whatever deformation or scale you are applying, do not attach it to the ring. If it is just a scale and the ring is a child of the object that is animating, unparent it. Then you could attach a locator to the tip of the pump, and assign a point constraint so that the ring follows the constraint, but does not deform with the rest of the object.
#
3
10-08-2004
, 12:15 AM
Subscriber
Join Date: Jul 2004
ok thx i thoubght i sahouldve used a locator but wasnt sure thx again
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off
|