Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 02-11-2008 , 06:04 AM
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Join Date: Nov 2008
Posts: 1

Modelers and Artists needed...

Call of Duty: World at War Total Conversion

Our staff is starting to develop a Co-op Campaign for Call of Duty: World at War when the game comes out if anyone is interested. We're still in the pre-production stage so not much media to show/entice people (the game isn't even out yet); we're going to keep it short and sweet so it actually is feasible and will get done, but still fun to play. It isn't WWII themed, and isn't something done before by stock CoD.

We are in need of a few experienced modelers to make stuff as of general objects (chairs, etc.), character equipment, guns, and vehicles. All your work will be fully credited to you and it is a great way to make yourself known to the CoD community. It would be also good for saying in your portfolio that you were a member of the team who made this campaign.

Our staff consist of very well know mappers and modders. Our lead scripter is currently employed at Treyarch (maker of Call of Duty: World at War), and one of our mappers, was employed at Treyarch.

Sign up @ CoDWaWTC.CustomCoD.com today.

Hope to see yall soon.

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