Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-06-2009 , 04:51 PM
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Join Date: Apr 2009
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Old House



Last edited by btafur; 14-06-2009 at 05:04 PM.
# 2 19-06-2009 , 10:47 PM
bigtommyb's Avatar
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Join Date: Dec 2007
Location: England
Posts: 197
Hey,
The scene looks really good my only crit would be it looks a little bland and blocky.

On your edges (on pretty much everything) add some detailing a little goes a long way to make the scene feel more believable. This is the same on your shadows a tree wouldnt normally have that harsh line on the shadows.

Final point - have you used any bump maps, if you have they are far to subtle so that i cant even tell.

Seems like a great start but i think you could get more out of it.

Tom

# 3 19-06-2009 , 11:45 PM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
i have to agree. i would say the door looks like it has not been modeled and it just a picture of a door... (on both doors)

and the background picture looks like its a confusing angle.

# 4 21-06-2009 , 03:12 PM
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Thanks, for the suggestions.

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