This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hey,
The scene looks really good my only crit would be it looks a little bland and blocky.
On your edges (on pretty much everything) add some detailing a little goes a long way to make the scene feel more believable. This is the same on your shadows a tree wouldnt normally have that harsh line on the shadows.
Final point - have you used any bump maps, if you have they are far to subtle so that i cant even tell.
Seems like a great start but i think you could get more out of it.
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