This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I've run out of time to do any more to mine, so here it is.
It's not the same idea as I started out with, just didn't have the time to do much, but it is the same head mesh I built for the Jason character so something good came out of it! lol
Here's the link to the Wip thread as requested.... Dango Horror WIP
Ok here it is at long last. I have been rendering and touching up all day to get it how it want it too look. I did two final renders in different positions and wasnt sure which one to go with but finally went with the image below as it was my original idea.
I realy like s2 speedy's entry. I like that it has a kind of game feel to it and it looks the most complete. I think trapjaw is awesome too. I inmediatly downloaded the refrence image . The mechanical arm was coming around nicely. I hope you finish it. Id like to see the end result.
the plan is to finish it and animate it - but for now spending some time on my short film - I`ll think I get back to it once I get my main character done - thx for kind words
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