Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 23-09-2003 , 06:16 PM
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Lightwave Import to Maya

Does anyone know of any importers to get LWO files into Maya without having to buy PolyTrans or somthing like that?

# 2 23-09-2003 , 07:09 PM
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Danny Ngan
Animator | Amaze Entertainment
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# 3 23-09-2003 , 07:27 PM
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Hey Danny

What am I looking for on that site? I couldn't foind a Maya LWO plug-in. The FBX Converter doesn't seem to support LWO.

Thanks.

# 4 23-09-2003 , 07:55 PM
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You want to look for the FBX plugin.

You can't use LWO files directly. Instead, you can use FBX files as an intermediate format to get data from LightWave to Maya. From LightWave, export to FBX, then import that FBX file in Maya.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 5 23-09-2003 , 09:49 PM
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No good. I don't have Lightwave, I just have the files in LWO. Thanks anyway.

Any other sugguestions?

# 6 16-07-2019 , 12:45 AM
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Blender

You can use Blender, which is free, to import the LWO files and then export them to obj. In Blender you must load the plug in for that.

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