Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-03-2003 , 02:31 PM
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Join Date: Nov 2002
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Loft?

Hi i have this problem, b4 first i thought it was the normals but i reversed them and they're pointing out now and this still happens
(see image)

# 2 08-03-2003 , 04:22 PM
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you need to reverse the direction of one of the curves

# 3 30-03-2003 , 02:33 PM
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Join Date: Mar 2003
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hi

I suggest you rebuild your lofted surface...check that it's NOT chord length surface...it should be uniform with 0 to # of spans for a clean result.

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