Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-06-2003 , 09:22 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800

Keep faces together

is there a simple way to keep the default value of the "keep faces together" poly extrude option to be set to 1. Mine always defaults to 0 and it's begining to annoy the bejesus outta me!

Thanks guys

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 2 08-06-2003 , 09:33 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Polygons > Tool Options

# 3 08-06-2003 , 09:34 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
thanks Mike you're the man! user added image no more searching thru the construction history for bad extrudes!! user added image


Technical Director - Framestore

Currently working on: Your Highness

IMDB
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads