Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-09-2005 , 11:24 AM
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Join Date: Aug 2005
Location: UK , cambs
Posts: 45

extruding problem

hey when i extrude a edge or face for example and i try and move a vertex there are 2 vertexs here is an example extrued face and when it was done i tried moveing a vertex and there not together , and i have to get all the verts i got to merge which is vbery anoying

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# 2 04-09-2005 , 08:59 PM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Dude
Go to polygon menu>tool options> 'tick' keep faces together.
That should do the trick

Jay

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