This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
gonna do a bit more of a detailed version of the bike so i can show a animation of the change. which seems to work pretty well on paper, except the back wheels at the moment not sure what to do with them just yet.
<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
hi guys
Ok started on the bike today, ive been making simple models seeing how it can change. im now doing a slightly more detailed version of the bike then once i have that modeled i can work out exactly where stuff will go. and use the more detailed parts to form the Robot.
here's some progress.
<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
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