Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 24-09-2007 , 09:24 PM
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Join Date: Sep 2003
Posts: 26

creating oversized eyes

Hello.

I've recently started a new project to try some new techniques involving the eyes. I'm attempting to find the best method in creating oversized eyes (as illustrated by the photo I found and attached to this letter). I'm unfamiliar with the methods available for such a model allowing it to blink.

I'm currently using Maya 8 and I need to do this using polygons. If there is an experienced modeler or animator who is familiar with this method, I would greatly appreciate hearing from you.

The photo attached illustrates what I am trying to do. I haven't had much success in creating a clean looking pair of eyes, so I hope somebody will be able to assist me.


Thank you.



Derek.

# 2 29-09-2007 , 11:14 PM
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Join Date: Feb 2004
Location: Melbourne
Posts: 462
maybe im blind, or maybe just dumb, but cant see the attachment?


There's nothing normal about normals. In FACT i think the are abnormal.
# 3 30-09-2007 , 09:31 AM
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Join Date: Sep 2003
Posts: 26

problem with original posting

For some reason, I'm unable to post the image I wanted. I'll have to get back once I figure out why this is happening.


Thanks

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