Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 02-11-2015 , 12:13 AM
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How would you implement this fancy scene?



Last edited by Ramon F Herrera; 02-11-2015 at 12:20 AM.
# 2 02-11-2015 , 12:27 AM
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How would you implement this fancy scene?

I should add that I am a software engineer, with 25 years experience. Took a graduate-level class of Computer Graphics in college. I am familiar with 3D transforms.

Perhaps the hired artist can work on some stuff and I can do some programming?

TIA

# 3 02-11-2015 , 12:21 PM
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From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 4 07-11-2015 , 10:37 PM
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The video you posted can easily be done with bullet physics

Thanks, David!

What is the total number of applications and plugins that I will need?

I am assuming:

- Maya
- Bullet Physics (open source? proprietary?)
- Soap

Is that correct? Can you (or any expert out there) explain the relationship between those different software parts?

TIA

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