Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-02-2007 , 11:56 AM
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AT-AT

Thought i might come back to this cos i havent touched it in a while.

Crit away!

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# 2 04-02-2007 , 11:59 AM
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looks good...only a bit too dark. Would you post a more brighter render, to let us see more little details??

user added image

# 3 04-02-2007 , 12:10 PM
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well i actually dont have a clue how to make a better render any tips would help ...:p

# 4 04-02-2007 , 12:11 PM
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no pic user added image

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# 5 04-02-2007 , 12:22 PM
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You might want to tweak the whole shape, this is way too boxy.
(Im a big Star Wars Fan, have been since 1977, yeah Im that old) so when people build stuff I know when its not right

Have a link you'll see what I mean

https://starwars.cside.com/images/PRO...AT/AT_AT_2.jpg

Jay

# 6 04-02-2007 , 12:41 PM
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Play with the light and Jay says it...you might want to tweak the whole shape.

wish you luck with the model and i'll keep an eye on your work! user added image

Gala

# 7 04-02-2007 , 02:09 PM
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i like it alot, but i think a nice idea would be to add some panel and Cables on the inside of the Legs

# 8 11-02-2007 , 08:40 PM
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That looks exactly like the one I downloaded from Turbosquid...


Expect to excell...
# 9 11-02-2007 , 09:12 PM
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lmao.... ouch. That sucks. I wonder if it is.

# 10 11-02-2007 , 10:35 PM
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Originally posted by wokendreams
lmao.... ouch. That sucks. I wonder if it is.

Well, that's where I got mine from, and it was even free.


Expect to excell...
# 11 12-02-2007 , 05:46 AM
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if u actually looked at the one by turbo squid u would easily be able to see the difference!

this is theres

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# 12 12-02-2007 , 05:52 AM
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He's right...

# 13 12-02-2007 , 06:46 AM
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If you set the background of the camera to a medium blue and leave the default light on in the bottom of the common section in the render window then I think rendering it with final gather might look really cool. It usually will..

Anyway just a suggestion

good luck

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