I'm not attached to my curves.
HI there, me again! the annoying max user who can't work out maya's equivelants.
say i have 2 seperate nurbs curves, as shown:
and i want to 'attach' them together, so that they are the same 'object'.
so that when i extrude it, i get a solid object, with the outside shape forming the outside, and the inner circle defining the inside.
now in max i click one curve, click attach spline, click other curve.
"attach curves" in maya seems to only want ones that overlap?
how do i get the effect I want please?!
thanks guys
Bin.
Last edited by Binabik; 12-10-2003 at 12:58 PM.