Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 61 25-01-2004 , 08:44 AM
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Well all the nice readers and coments. I figered I better post a update for sure.

This is getting closer. Still not there yet though.
Note: the skin rip on his left arm, really should be on the right side.

Color, bump, and difuse for both wings and body.

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# 62 25-01-2004 , 09:22 AM
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Wow, looking very good user added image user added image. If I was to comment on something it owuld be, the skin's texture is too large, if your make it smeller the dragon would grow a bit, and the wings don't have a realistic pattern, you could try to make the places between the red line and the wing bone some darker ( Man I rock with paint :p ).

# 63 25-01-2004 , 09:25 AM
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D'oh I forgot the image :p

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# 64 25-01-2004 , 11:03 AM
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I really like your model. Do you plan to add a little more movement to the arms? looks kinda stiff.

.rib

# 65 25-01-2004 , 11:23 AM
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Dirack, your right about the scale texturing. It would look bigger in size with a smaller pattern. But for his size for this composition I think I might have them close to right. Check out the first picture in the first page for size reference as compared to the female and tell me what you think. Good point about the wings. There is still more work there to be done. Thanks for the picture showing me what you mean. Its always nice to have something like that. Hope in the upcoming edits you’ll like what you see along toughs lines. I’m still not happy with the translucency effect on them.

Ribbit. Thank you. Yes that’s its bind pose. He will have a different pose and cam angle before the end. Speaking of, in the scheme of things, its about time to start messing with some different poses and environments. So you will see some more dynamic pictures of him soon.

# 66 26-01-2004 , 08:26 AM
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I already like your dragon a lot user added image :p don't make it harder on me to give you comments, if you go on with that I'll run out the door screaming, "you're too good, I can't critize".. :bgreen: user added image Very good work, and you're right about the reference with the girl. Perhaps it's an idea to make him stand comfortable? user added image

# 67 30-01-2004 , 03:39 AM
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Hi there Pony,,, Really Amazing work,,,,,:bgreen: :headbang: :headbang: :headbang: :eek2:

# 68 30-01-2004 , 12:27 PM
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nice pony coming along with the painting


Thanks for wasting your time reading this line.
# 69 30-01-2004 , 03:17 PM
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Kumar, mumbo, Thanks !!!!!

Still much more to do with the composting. But I thought it would be nice to see these two together again. Textures and painting are very subject to change right now. But feel free to comment.

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# 70 30-01-2004 , 03:31 PM
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This project deserves a :wow:

Seriously, looking good - but I am thinking some wing damage would look great!


That'll do donkey... that'll do...
# 71 30-01-2004 , 04:52 PM
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Man this looks great Pony. I want to be a ble to focus as intently as you on a project. The texture is insanely good!!!!


Lungs not guns....
# 72 30-01-2004 , 09:09 PM
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its great, i love the girl though, great coloring on her.


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# 73 31-01-2004 , 02:08 AM
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Is that a 2D Girl? if so how did you get it in maya? or is it Photoshop??

# 74 31-01-2004 , 03:48 AM
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Coming along nicely. user added image

# 75 31-01-2004 , 03:49 AM
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/me bows


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