Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-01-2004 , 06:03 PM
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Low Polygon Character

Low polygon practice that I did from a sketch. He is about 980 face. I didn't triangulate yet, but I am guessing his poly count is around 1760

Here is the Front

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Last edited by dave_baer; 06-02-2004 at 09:15 AM.
# 2 27-01-2004 , 06:04 PM
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Side View

SideView

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Last edited by dave_baer; 06-02-2004 at 09:15 AM.
# 3 27-01-2004 , 06:09 PM
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Perspective

Perspective View

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Last edited by dave_baer; 06-02-2004 at 09:15 AM.
# 4 27-01-2004 , 06:26 PM
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Do not, ever, use .bmp. Save it as a jpeg instead, and it will show up inside the post. I doubt many will download a 900kb .bmp.


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