This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
well, kinda hard to judge, as it's fairly obvious that the fire is the "Create > Fire" command, so there wasn't much in the way of work there.
Other than that, a sphere and a plane aren't too difficult. For understanding how Maya works, I'm sure this was useful, but I look forward to seeing more complicated work from you. My recomendation is to focus on polygonal modeling first.
hehe ... element_khaos was responding to my post ... (wondering about the unlimited version) ..
yes, nothing against sharing (as long one doesnt use it in a comercial way) and the PLE watermark gives one a headache anyway, i only said something because he was writing it in the picture ...
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