This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Ok I got bored of the sandcrawler so here is my latest piece. I've been working on this for 4 days and the modelling is almost finished. Just got some tidying up and poly reducing to do and then it's done and on to uv mapping.