Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 03-03-2004 , 06:04 PM
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Second thingy.. ( man am I glad I'm not hosting these pictures user added image user added imageuser added image user added image user added image user added image

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# 17 03-03-2004 , 06:05 PM
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Tertiere btw I added the parc entrance and columns this time

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# 18 03-03-2004 , 06:08 PM
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And qudarapolapide user added image Arg, GI_Joe is giving me a hard time, I can only start it once and the script doesn't work as a shelf button user added image Any ideas?

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# 19 03-03-2004 , 08:30 PM
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Looks good so far. Can't ever have too much detail. user added image

# 20 04-03-2004 , 05:33 AM
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Looking good Dirack. user added image

# 21 04-03-2004 , 07:26 AM
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looking good there Dirack. the pillers in the last pic, maybe you could tern them so they match the curve ?

# 22 04-03-2004 , 09:41 AM
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Pony: Actually, I made the curve later, to match the perfectly-in-a-quarter-circel-fitting pillars user added image.. Aye, I will have to use seperate blocks for it to look better.
|||_Demon: thanks mate! user added image
Mike: My computer does not agree with you user added image It's already struggling with all these things :p

# 23 04-03-2004 , 03:11 PM
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hide what you already have, or make low res copies in the same location, and hide the higher. I think instances are lighter in computaion than duplicates. I agree - more details user added image
Looks cool!

maybe a simple Dome-light with a directional light will look cool, seeing you are outside.


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# 24 04-03-2004 , 05:15 PM
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Good thinking.. thanks... You people want even more detail? :| user added image :bandit: user added image Well, I will then.. let's blow this computer to smithereens user added image. I'm just taking some time off, seeing that other people are being lazy too, and I'm not feeling good, and I'm busy, and I JUST DONT FEEL LIKE IT NOW! user added image Man that's relieving user added image user added image

# 25 04-03-2004 , 05:36 PM
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not lazy - daaaaaaaaaaaaaaaaaaaaaaaaaaaay job ;(


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# 26 05-03-2004 , 09:19 PM
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Day and afternoon jobs thank you...

I like all your detail. May i suggest witht he arc you have now, turn it into an aquaduct or something similar to pour water into the fountain/pond at the end of it?


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# 27 05-03-2004 , 09:49 PM
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Holy roman temple batman!! Superb work m8, fast out the blocks as well. Keep it up m8.


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# 28 05-03-2004 , 10:10 PM
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Thanks guys... user added image Really lovely constructive comments :p... I won't do anything for the next week though, sorry bout that. Twisted: the aquaduct will get there, but the arcway will not function for that, because it will have nurbs carpets (it will function as a local marketplace) over it, and it has the architectal function of closeing the space between the forum (the room between the temple and the archway) and the Aquinas Hub I'll make at the back user added image. I will make a creative aquaduct though, don't worry user added image user added image

# 29 14-03-2004 , 10:08 PM
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looking great so far ..goodluck user added image




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# 30 16-03-2004 , 02:22 AM
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The bench looks a little small compared to the fountain and stairs the people would have to be pretty smalluser added image probably just me:smoker: anyway looks great


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Last edited by NNY Design; 16-03-2004 at 02:26 AM.
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