Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-03-2004 , 01:02 AM
Registered User
Join Date: Nov 2003
Posts: 12

aiming a camera at a stationary object

Stupid question i know, but im learning...

how can i set a camera to look at something while it is going round a curve.

i cannot get it to constrain properly. am trying all the cameras, and have been through some examples but im still stuck!

# 2 15-03-2004 , 01:05 AM
NNY Design's Avatar
Subscriber
Join Date: Dec 2003
Location: Salt lake city
Posts: 158
key frame it looking at the object while it goes on the curve


Chris


An idea is delicate.
It can be killed by a sneer or yawn,
It can be stabbed to death by a joke
Or worried to death by a frown
On the right persons brow.
-Charles Browers
# 3 15-03-2004 , 01:08 AM
Registered User
Join Date: Nov 2003
Posts: 12
dont get it still....can make it go round fine. can you explain in simple terms how i can make it aim at the item ive created.

cheers


Last edited by chenard; 15-03-2004 at 01:14 AM.
# 4 15-03-2004 , 01:47 AM
Darkware's Avatar
Subscriber
Join Date: Oct 2002
Location: USA
Posts: 1,172
Hmmm. I think in the INPUTS for the camera or the curve you should be able to see two values. Both of them control where the camera is looking. All you should have to do is keyframe these values correctly as the camera goes around the curve.

For instance, at frame 5 look through the camera then alter the values to make it look at the object you want, then select the values in the INPUTS in the channel box and keyframe them, then go to frame 10 and do the same thing. Maya will transition inbetween frames 5 and 10 as usual.

# 5 15-03-2004 , 09:56 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Create a camera and aim rather than just a camera. That way you can key (or even parent the aim to) what it's aiming at and thus it will follow it.

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads